| I. |
Overview
& Scoring |
|
A. |
The
object of ownership in the ASL is to assemble a team that finishes the
season with more cumulative points than the other teams in the 8
statistical categories used to determine team performance. For
example, in a 12 team league, the team that has the best stats in a given
category receives 12 points, the team with the second best stats in the
category receives 11 points, and so on down to 1 point for the team with
the worst stats. |
|
B. |
The 8 statistical categories are as
follows: |
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|
C. |
Any team which does not compile a minimum
of 1000 innings pitched during the course of the season will drop to last
place in the ERA and Ratio categories, thereby dropping that team to 1
point in each of those categories. (There is no minimum requirement
for composite number of at-bats.) All other teams moving up one to
keep the overall number of points each category the same amount. (In
other words, if a team finishes the year with 4 points in ERA but has only
999 innings pitched, that team will drop from 4 points to 1 point in ERA.
The team that would have gotten 3 points, will not get 4, etc.) If
TWO teams finish with less than 1000 IP, the team with the least amount of
innings will be given 1 point in ERA and Ratio, while the other team will
get 2 points in ERA and Ratio. In the event that a strike or
lock-out shortens the season, the innings requirement will be pro-rated.
For example, in 1994, only 70.9% of the games were played, so only 709
innings were required for each team.) |
|
D. |
If the AL or NL is forced to play a
tie-breaking game at the conclusion of the season to determine which team
gets to the Play-offs, that game is counted by MLB as a 163rd game for those
teams, and their stats count towards the regular season. The ASL will
do likewise and count those stats. |
|
|
| II. |
League
Officers |
|
A. |
(2007 and prior) League
President (Chris Malinowski) - to be paid $100 |
|
A. |
League
President (Jamie Schlesinger) - to be paid $100 |
|
B. |
Vice
President (Drew Gallagher) |
|
C. |
(2006 and prior) Treasurer (Scott
Winterburn) |
|
C. |
Treasurer (Drew Gallagher) |
|
|
| III. |
Team
Owners |
|
A. |
In
the event of a vacancy in the league, any league owner may make a
nomination as a replacement. The League President and Vice-President
shall chose the new owner among all of the candidates. If a decision
cannot be made by the Prez and the VP, the League may be polled for a
decision. |
|
B. |
Teams
may have more than one owner. |
|
C. |
Any owner not meeting up to the standards
of the league, causing dissension within the league, caught cheating or
colluding may be expelled from the league at any time. |
|
D. |
If a team drops out of the league, the
replacement owner will inherit everything from the previous team AS
IS. In the event that more than one team drops out of the league
after the season is over, the league officers will chose to do one of the
following: |
|
|
1. |
Place all of the players on those teams will be put
into a "pool" and the new owners will select them one at a
time. For two teams, a coin flip will determine which team gets to
choose whether they want to pick first or second. For more than two
teams, the new owners will draw numbers out of a hat. Picks will be
made, for example, 1st-2nd-3rd-3rd-2nd-1st, etc. The order that the
teams pick will determine where they will be placed for things such as the
reserve roster rotation draft and when they call out names during the
Auction draft. (i.e. The team which picks the first player will be
given the slot of whichever team was highest in the standings, and so
on.) If it is
not practical for all new owners to pick their players at the same time,
the new owners will be asked to submit a list of players they want in the
order that they want them. New owners will not be allowed to trade
their "new owner draft picks" before or during the "new owner draft."
The league president will divvy up the reserve picks as evenly as
possible. |
|
|
2. |
The league officers will distribute the
players and reserve picks as evenly as possible, and then assign the
owners randomly to each newly created team. This option will
generally be used when one of the new owners has never played Rotisserie
baseball before, in an effort to keep the Rotisserie veteran's from
scooping up all of the better players if the above method was used. |
|
E. |
No owner shall have ownership of more than
one team. |
|
F. |
COLLUSION: No two (or more) teams
shall be allowed by combined effort of the individual owners to control the
outcome of the standings. If it is concluded that this has taken
place, such team's place in the final standings shall be forfeited and every
other team moved up in the standings. Additionally, each team involved
will be penalized $25 draft dollars at the following season's draft. |
|
G. |
The league may expel an owner by a majority
vote of the other owners in the league. Causes for expulsion include,
but are not limited to: collusion, failure to pay league fees, repeated
violations of league rules, and conduct detrimental to the preservation and
continuance of the league. An owner expelled during the regular season
will not receive a refund of any fees. Players on teams expelled from
the league during the regular season shall remain unavailable until a
replacement owner is named. If none is named until after the season,
the team shall remain in the standings as is. |
|
|
| IV. |
In-Season
Rosters |
|
A. |
ACTIVE ROSTER |
|
|
1. |
Each team shall have an
active roster
consisting of 23 players which is comprised of the
following: |
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|
|
2. |
The utility position (wild card) can be drafted as
either an offensive player OR a pitcher. That position can be
changed back and forth from offensive to pitching during the season as
well, as the team owner sees fit to do so. |
|
|
3. |
Active
rosters may be expanded by up to two players beginning September
1st. |
|
B. |
RESERVE ROSTER |
|
|
Each
team shall also normally have a reserve roster of up to 17 non-active players
during the regular season (but may contain less than that.) Trades
which take a team over the 17 player limit must also be accompanied by
moves to immediately reduce that team to no more than 17 players on
reserve. The only exception to the 17 player reserve roster limit
is during the 48 hour period which follows FAAB pick-ups. If a
team acquires players via FAAB, that team has 48 hours to decide which
players to drop, and by midnight each Tuesday must have their roster
back to the maximum 17 players on reserve. |
|
C. |
Once
the regular season has begun, a team may replace any player on its active
roster with a player from its reserve roster, provided that the
replacement player is on an American League team's 25 man active roster at
that time (NOT a player on the D.L. or in the minor leagues) and the
proper position requirements referred to in Paragraph A above have been
met. |
|
D. |
An
owner may release a player from his team's active or reserve roster at any
time during the season. (However, if an active player is released,
he must be subsequently replaced by a player from that team's reserve
roster who is on an AL team's 25-man active roster.) |
|
E. |
If
an auction drafted or FAAB$ selected player on an ASL team's active or reserve roster
winds up in the National League by any means during the course of the regular
season (via trade, waivers, etc.), the
ASL team can do one of two things: (1) retain that player on its
roster for the duration of the regular season, or (2) release that player,
there-by picking up additional money for Free Agent Acquisition Budget
(FAAB$). The amount received will be equivalent to the player's
salary. If retained, all of the player's NL stats will count for the
ASL owner's team for the duration of the regular season. If the
player never returns to the AL, the
player's contract is automatically expired at the time rosters are frozen
the following season no
matter what year of the contract the player was in prior to his trade to
the NL.
(Again, note that you may pick up additional FAAB money by dropping such players
only if the player was either a "keeper" on your active roster, auction drafted or originally picked up via FAAB. In other
words, you will NOT receive $5 or $10 for dropping a player that was
retained as a rookie or picked up in the present year's supplemental
draft. Also note that a player under long-term contract CAN be dropped if he is traded to the NL.)
If a team opts to drop a player to pick up additional FAAB$, they must do so 3
days in advance of the next FAAB deadline. In other words, for the
additional FAAB$ to be effective immediately, teams must contact the
Commissioner by Thursday at 11:59PM for the FAAB$ to be added to their team's
budget for the nearest Sunday's FAAB draft. As soon as the
Commissioner is contacted about a FAAB drop, he will notify the league via
email to let everyone know that a team is increasing their FAAB budget.
If a team contacts the Commissioner between 11:59 on Thursday night and the
midnight Sunday FAAB draft, the additional FAAB$ will be added for the following
week. |
|
|
| V. |
Position
Eligibility |
|
A. |
On
Draft Day, a player may be assigned to any position in which he appeared
in 20 or more major league games during the preceding season. If a
player did not appear in 20 games at a single position, he may be used
only at the position in which he appeared most frequently. If a
player did not appear in the majors during the previous season, he will be
eligible at any position in which he appeared 20 or more MINOR league
games. |
|
B. |
On
Draft Day, if a player has not yet appeared in a major league game, his
position eligibility will be based on any position(s) he played in the
minor leagues in the preceding season. |
|
C. |
If the previous season is cut short for
some reason, the 20-games rule will be prorated. For example, in
1994 only 70.9% of the season was completed. 70.9% of 20 games is
14.18 games - everything will round up - in this case, 14.18 becomes 15
games. |
|
D. |
Once
the season begins, a player may be moved to any position in which he has
played at least five (5) or more times in the major leagues, or to any position(s) in which he
was eligible on draft day. |
|
E. |
The "infield" position is a
player that qualifies at 1B, 2B, SS or 3B, not a combination of all the
infield positions. In other words, if a player who already
"qualifies" as an outfielder also plays 3 games at 1B and 2 at
3B in the present year, that does NOT make him a "infielder." |
|
|
| VI. |
Auction
Draft Day |
|
A. |
ACTIVE ROSTER |
|
|
1. |
As
noted above, teams must acquire a total of 23 players.
Teams will be given $260 to "auction draft" those 23 players. |
|
|
2. |
It
will be the responsibility of each owner to bring a free agent list of
available players to the auction as none will be provided by the
league. If the draft is held prior to the
start of the regular season, any player not yet assigned to the minor
leagues will be eligible for the auction portion of the draft.
The stat service ML rosters will be used to determine the eligibility of
players available for the auction. |
|
|
3. |
The
player auction is conducted via the nomination process using the reverse
order of the preceding season's final standings (i.e., the previous
season's last place team will begin by introducing a player into the
auction; the 11th place team will introduce the next player, etc.)
Once an owner completes his active roster, he shall drop out of the
nomination process. |
|
|
4. |
The
team which nominates a player MUST have an accompanying minimum opening
bid of $1 on that player. |
|
|
5. |
Each owner may choose to "pass"
twice during the nomination process thereby deferring the nomination to
the next owner in the auction order. If an owner chooses not to
nominate a player when it is his turn to do so and has no passes
remaining, his team will lose $1 from the remaining amount of his $260
team salary. |
|
|
6. |
Players may be shifted to another position
before and during the player auction. |
|
|
7. |
An owner may not bid on a player that it
cannot afford (that would
cause his team to exceed the $260 salary limit.) In addition, the
owner must have enough remaining salary to bid at least $1 on each player
needed to complete his active roster. (For example, a team with $3
remaining and two openings on its roster, is limited to a maximum bid of
$2.) |
|
|
8. |
An owner may not bid on a player
who qualifies only at a position that the team has already filled.
For example, a team that has acquired two catchers and whose utility spot
is occupied, may not entered the bidding for any player who qualifies only
at catcher. |
|
|
9. |
If it is discovered during the auction
that an owner obtains a player in violation of the above criteria, the
ineligible player will be removed from the owner's team, and re-auctioned
immeidately with any of the other eligible teams allowed to start the
bidding. In addition, the owner will forfeit his two lowest round
picks in the supplemental draft.
If the error is discovered after the auction, the violating owner
will relinquish all rights to the player and be assessed a penalty of $25
to be deducted from his $100 FAAB budget. The owner must fill the
vacated roster spot from his reserve roster assuming he has a player
eligible to fill that spot. The ineligible player will then be
available for selection through FAAB. |
|
|
10. |
Players
who commence the season on a major league team's disabled list are
eligible to be drafted. If selected, they may be sent to the reserve
roster following the draft if a player is available to be called up from
reserve. If the draft is after Opening Day but less than one
week after opening day, transactions such as
this will be retroactive to the first game of the season. If draft
day is more than 7 days AFTER opening day, these transactions will simply
be effective the next day. |
|
B. |
RESERVE ROSTER |
|
|
1. |
At the conclusion of the player auction
there will be a supplementary draft consisting of 8 rounds so that each
team can compile a reserve roster of backup players. Any player
affiliated with an American League team who is not currently on another
ASL team's active or reserve roster can be chosen in the supplementary
draft. Starting with the 2003 draft, the order of the supplementary draft will be
in the following 5-6-7-8-9-10-11-12-4-3-2-1 (i.e. the team that finished
5th the previous season picks first, then the team that finished 6th,
etc.) This is both a consolation prize for the teams finishing just
out of the money winning positions, and keeps teams from
"sandbagging" the during the season just to get a better
position in the next year's reserve draft.
An owner may not make any supplementary draft picks that
cause his reserve roster to exceed the 17 player limit. |
|
|
2. |
Teams may trade any of their reserve picks
during the off-season only and may only trade picks for the up-coming
draft. |
|
|
3. |
Players drafted in any of the 8 rounds will
be considered "rookies" if they still have
rookie status as defined by Major League baseball. The major league
rule reads: "A player shall be considered a rookie unless,
during the previous season or seasons, he has exceeded 130 at bats or 50
innings pitched in the major leagues." The major league rule
also says that if a player has accumulated more than 45 days on an active
roster of a major league club or clubs during the period of a 24-player
limit that the player will lose rookie status. For the purposes of
the ASL, this part of the rule will be dropped simply because it is not
information that is easily obtained. (Note that this is different
from the ESL. In the ESL, if a "rookie" is still in major league
camp and drafted in the reserve draft, he is not considered a Rotisserie
rookie. In the ESL such a player will be an "s2" and if drafted in
the first two rounds will be $10, not $5.) |
|
|
4. |
See
section XV.G. for info on the salaries of players drafted in the
reserve/supplemental draft. |
|
|
5. |
As noted in Section XV.G.3., rookie players
kept from one year to the next (starting with players drafted in 2011)
will have their salaries increased by $3 over their salary from the
previous season. |
|
|
6. |
In case of a tie in the standings the
previous season, a coin flip by the President will determine which team
will pick first in each of the rounds 1 through 8. |
|
|
7. |
Teams may not draft more players in the
reserve draft if it causes that team's reserve roster to exceed 17
players. |
|
|
8. |
College players, Japanese players, high school players, unsigned
players, etc. are NOT eligible to be taken in the reserve draft! |
|
|
9. |
The Jared Weaver Rule: Players drafted
by an American League team in the June draft the previous year but still
technically unsigned are eligible to be taken in the reserve draft. |
|
C. |
MISCELLANEOUS DRAFT INFO |
|
|
1. |
No owner is allowed to use a computer or
other electronic aids (besides a calculator) at the auction. |
|
|
2. |
There
are no individual "time outs" during the entire draft (as there
is in the ESL). |
|
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| VII. |
Stats
and Transactions |
|
A. |
Transactions can be made on a daily basis
using the stat service web-site. |
|
B. |
Transactions will be effective on the date
indicated by the stat service - NO EXCEPTIONS unless their system is
down. If their system is down, you should send an email or contact
Chris Malinowski immediately to register the move(s) you intended to
make. You MUST do this immediately. If you wait until the next
day, you have lost your opportunity to make the transaction - NO
EXCEPTIONS! (Teams are also encouraged to call All-Star Stat's
service number, 1-800-869-7341, to let them know there is a problem.
You should get an answering machine with an option which notifies a
technician.) |
|
C. |
Transactions must be made prior to the
first Major League game of the day even if the first game is a National
League game - and even if the players involved in the transaction do not
play in the first game of the day. (This is necessary because we are allowing stats of
players get traded [or waived, etc.] to the "other" league to continue to accrue.) |
|
D. |
All owners have 2 weeks following the end
of the regular season to challenge the final stats. |
|
E. |
See Section IV.E. for how you may obtain
additional FAAB$ by dropping players who become under contract to N.L.
team (via trade, waivers, etc.) |
|
F. |
See Section VI.A.10. for transactions made
on Draft Day to replace drafted players that are on the Disabled List. |
|
G. |
No player may be demoted without being
replaced on his active roster by an eligle player. That is, a player
who fulfills position eligibility requirements and who is currently on a
Major League active roster and not on a Major League disabled list. |
|
H. |
The only exception to Rule VII.G. above is
that a team may replace a player on its active roster who is on the D.L.
with a player from his reserve roster that is also on the D.L. (You
may want to do this if you anticipate one player coming off the disabled list
before another.) You may also replace an active player who has been
sent to the minors with a player who is on the D.L., but you may NOT
replace an active player on the D.L. with a player in the minors
leagues. |
|
|
| VIII. |
Free
Agent Acquisition Budget (FAAB$) |
|
A. |
Each
team will be provided with a Free Agent Acquisition Budget (FAAB$) of $100
which may be used to acquire "free agent" players after
Auction-Draft Day. |
|
B. |
The first FAAB pick-up day will be the
first Sunday which comes at least seven days after draft day rosters are
entered into the stat service system. The last FAAB pick-up day
will be the last Sunday of the regular season. |
|
C. |
During each "auction week" which
runs from Monday 12:01 a.m. to Sunday 11:59 p.m., an owner may submit a
"bid" utilizing the stat service web-site on any
player on an American League team's 25-man roster that is
not already on another ASL team roster. No owner shall have
knowledge of another owner's bid(s). |
|
D. |
The stat service will award a player to the
owner who submitted the highest bid on that player during auction week
(assuming the owner with the successful bid did not exceed his remaining
FAAB budget.) In cases where the owner did exceed his remaining FAAB
budget that bid is voided, and the player is awarded to the team with the
next highest bid. (In other words, you can bid a total amount that
exceeds the amount of FAAB money you actually have. So if you have,
for example, $80 left, you can bid $50 on Player A, and $40 on Player B.
If you receive Player A, your bid on Player B will be invalid because you
wouldn't have enough money left. If you bid $50 on BOTH players and
are high-bidder on both, the system will give you the player which you bid
on FIRST.)
In cases where the highest bid was submitted by 2
or more owners, the owner whose team was in the lowest position in the
standings thru Saturday's games will receive the player. If the
teams submitting the same highest bid are tied in the standings, the
player will be awarded to the team that was most recently lowest in the
standings. |
|
E. |
The bid price of each player obtained via
FAAB becomes the player's salary. That amount is then deducted from
the team's $100 FAAB budget. |
|
F. |
FAAB bids may range from $1 to the owner's
maximum remaining FAAB budget. No bids may be made on players in an
AL team's farm system or NL players. (EXCEPTION: Bids made on
players which are to be awarded on any Sunday in September or October must
be a minimum of $5!) |
|
G. |
A player is eligible to be taken as long as
he is listed on the stat service system unless that player is in the
minor leagues or on the Disabled List. The only exception is if a
player is released from someone's roster on Saturday or Sunday, no one is
allowed to select that player until the following week. PLAYERS ON
THE D.L. MAY NOT BE SELECTED VIA FAAB$. |
|
H. |
Any player acquired through FAAB who
carries a salary of $60 or more is considered an
"asterisk" player for reason of "Anti-Dumping" (see
"Trading" section.) |
|
I. |
Bids
will be evaluated based on which players received the highest bids.
That is, if Team A bids $50 on Player Y, and Team B bids $30 on Player X;
then Player Y will be evaluated before Player X. (You wouldn't think
this would matter, but trust me, there are scenarios where it does!) |
|
J. |
If a successful FAAB$ selection or
selections causes a team's reserve roster to exceed 17 players, that team
has until Tuesday at midnight to release a player or players to bring them
back down to the maximum of 17. |
|
K. |
Up until the deadline, all bids may be
modified or withdrawn once they are submitted. |
|
L. |
(No longer valid as of 2010 since we aren't using All-Star
Stats) Minor All-Star Stats glitch: If a
player is sent to the minors after a bid is put in on him, the bid does
not get deleted. Bids on players sent to the minors before the Sunday night
deadline will be voided. Please retract your bid if you see a player
you bid on has been sent to the minors. |
|
M. |
In the event of a mid-season strike or
lock-out, bidding will continue to the next deadline into the
strike. After that, FAAB$ bidding is on hold until play resumes. |
|
N. |
See Section IV.E. for how you may obtain
additional FAAB$ by dropping players who become under contract to N.L.
team (via trade, waivers, etc.) |
|
O. |
Teams may NOT trade FAAB dollars. |
|
P. |
If a team makes a mistake in their FAAB
bidding (i.e. claiming a player that is sent to the minors, or a player
on the D.L., or just flat out enters a bid they didn't intend), there
will be no adjusting of other bids. In other words, if you have
$10 left and bid $8 on a player on the D.L. by mistake, and $7 on
another player; your $8 bid will be voided, and you will NOT get the $7
player even if it meant you would have if you hadn't made the mistake in
the first place. |
|
Q. |
In September, teams may not bid on players
that were last owned by the bidding team. In other words, if you
release a player in August (or any time of the year for that matter), you
may NOT be the next team to FAAB select that player. |
|
|
| IX. |
Fees |
|
A. |
YEARLY
ENTRANCE FEE will be $200. The stat service costs will be taken out of
that $200. If a team requires stats to be sent in the mail, that
team will have to pay additional to cover those fees. |
|
B. |
$100 total will be given to Chris
Malinowski for administrative costs. |
|
C. |
(No longer valid as of 2010 since we aren't
using All-Star Stats) FAAB$ is an additional cost from All-Star
Stats and will also be taken out of the $200 entrance fee for each team. |
|
D. |
There is no charge for trades. |
|
E. |
There is no charge for transactions and
FAAB acquisitions. |
|
F. |
There is no charge to retain rookies from
one year to the next. |
|
G. |
There is no charge to call-up players for
September Roster expansion. |
|
H. |
CONTRACT BUY-OUTS: If a team choses not to
retain a player with a "long-term contract" from one year to the
next, the owner must pay into the prize pool whichever is lower: $20
or equivalent value of the player's salary. |
|
I. |
In the event of a strike, lock-out or
similar circumstances, the season will count as full if (a) more than 81
games are played, or (b) if play resumes in mid-season and carries on
through the end of the regular season. The season will count as
"81 games" as soon as at least one team plays 81 games (e.g.
Wins plus losses must equal 81 or more for at least one team. Games
post-poned or not completed will not count as "one game" until
that game ends in a win or a loss.) If the season "counts", no money
will be refunded and money will be awarded to the top 5 teams as if a full
season had been played in full. If the season does not "count,"
all money (minus fees paid to the stat service) will be refunded. |
|
J. |
Any team which neglects to pay full
entrance fee on draft day, will be prohibited from making any transactions
what-so-ever until the debt is paid in full. |
|
K. |
Any team that has their entrance fee check
bounce will be required to pay in cash the following year, and will, of
course, have to pay the bank fee penalty for the bounced check.
Until full payment is made that team will be prohibited from making
transactions. |
|
L. |
The treasurer will cash all checks
immediately following the draft. If checks are not cashed until
after the season is over, it will be out of the league's hands and the
treasurer will have to make arrangements personally to resolve the
issue. |
|
|
| X. |
Trading and "Anti-Dumping" |
|
A. |
During the regular season, teams may make
trades with any other team until trading deadline at noon on August 1st, with "Anti-Dumping" restrictions as noted below. |
|
B. |
Trades are effective when then are entered
into the Stats service system - NO EXCEPTIONS. Trades are NOT
effective the minute they are made. If it takes you more than a day
to enter the trade, that's your loss. |
|
C. |
During the off-season, teams may make
unrestricted trades with any other team between the end of the regular
season and the time that rosters are frozen before draft day. Off-season
trades are, obviously, not bound by the position distribution
requirement. There is also no limit to the SIZE of a team's roster
during the off-season. |
|
D. |
Teams MAY receive a player back in trade
during the regular season which it traded away previously during the
regular season. (This is noted simply to clarify, since this wasn't
always the case in the ASL.) |
|
E. |
During the regular season, since each team has its own reserve roster
of players, trades may be made unevenly (e.g., a pitcher can be traded for
two outfielders) as long as the integrity of each team's active roster has
been preserved at the conclusion of the trade. No team may have a
"hole" in its active roster. A trade causes an exceed of
players on a team's roster during the regular season must be accompanied
by a subsequent move to drop the appropriate number of players. |
|
F. |
Players to be named later and/or future
considerations are not allowed when making trades. You may NOT trade
a player today with a promise to trade another player or the same player
back at a later date - that is collusion. |
|
G. |
You may not agree to make a trade to
benefit one team in the league with an agreement that that same team would
make a trade to benefit your team in another league. This is also collusion. |
|
H. |
During the off-season, supplementary draft
picks for the upcoming season only may be traded. During the
regular season, owners cannot trade supplementary draft picks for
future seasons. |
|
I. |
If a team notes - to anyone - in mid-season
that they will not be returning to the league for the next season, that
team will not be allowed to make any additional trades. |
|
J. |
An active player on the D.L. may be
traded to another team's active roster. Conversely, a player on
reserve who is on the D.L. may NOT be traded to another team's
active roster. |
|
K. |
A Rotisserie team is allowed to trade a
player that had previously been traded to the National League. The
team receiving the player may continue to accrue the player's statistics
as if he was still in the AL, or that team may drop the player for
additional FAAB$ money. (See section IV.E. for more info.) |
|
L. |
"Anti-Dumping" Rules |
|
|
1. |
During the
standard trading
period (from the end of the draft until noon on 8/31), teams may accept only TWO "asterisk" players total throughout
the year and those must be from different teams. |
|
|
2. |
On the flip-side, a team
may trade AWAY as many "asterisk" players as they like (but no two
"asterisk" players to the same team.) |
|
|
3. |
(2006 and prior)
"Asterisk" players are
any players auction drafted for $25 or over, any players FAAB drafted for $60 or
over, players of any salary in the final year of their contract, and players
traded to the N.L. |
|
|
3. |
(Starting the 2007 season)
"Asterisk" players are
any players auction drafted for $20 or over, any players FAAB drafted for $60 or
over, players of any salary in the final year of their contract, and players
traded to the N.L. |
|
|
4. |
(Starting the 2010 season) Each team is allowed one "asterisk for
asterisk" trade during the season. The trade is only one asterisk for
one asterisk and other players cannot be involved in the trade. This
trade can be utilized at any point in the season up until the trade
deadline. The intent of the rule is to allow fair trades. Again, it is
simply one asterisk player for one asterisk player. It is not two or
three asterisks for two or three asterisks and no other players (or
rookies) can be included in the trade. This trade does not count
against a team’s limit of two asterisk trades. However, you may not make
two trades involving asterisk players within 30 days. In other
words, if you make your asterisk-for-asterisk trade with 1 team, you
made not make one of your two asterisk-dump-trades with that same team
unless you first wait 30 days. |
|
|
5. |
RESTRICTED TRADING PERIOD: Between
noon on August 1st, and noon on August 31st, you
may trade with any team +/- 5 points in the standings (based on the
most up to date daily standings on the web-site.) Also during this period,
teams with less than 40 points will also be able to continue trading with each other.
The asterisk rules will apply during this period. |
|
M. |
(Applied only during the 2006 season) Before making any trades, you are required
to post the players who are being made available in a trade to the ASL
Yahoo message board (ASL0254@yahoogroups.com),
with details as follows: |
|
|
1. |
Players involved in trade discussions must have been posted a
week prior to the trade becoming official. (This is important to note
as it requires that teams begin trade discussions - and posting of players
to Yahoo - at least a week prior to all trade deadlines.) |
|
|
2. |
Although players must be posted for 1 week,
you do get a 1 week "grace period" beyond the initial 7 days to trade
those players for any players which were posted by another team DURING
your initial 7 day period. (Otherwise, the only way you'd be able
to trade with someone is you both posted players on the exact same day.) |
|
|
3. |
You may not post someone else's players.
If two teams are having discussions, there should be a message from each
team with the players involved in those discussions. |
|
|
4. |
You may post that a player or players are involved in trade
talks BEFORE striking a deal. You then have 1 week to trade that player or
players, before you would have to post again to the league that those
players are still involved in trade talks. (The reason for this is simple.
Without some sort of expiration, you could simply post the day after the
draft that ALL of your players are available for trade, and then never have
to use this process again. Obviously that would circumvent the spirit of
this rule.) |
|
|
| XI. |
September Roster Expansion |
|
A. |
Each
team may add up to two (2) additional players to its active roster for the
month of September at any time during the month beginning as early as
September 1st. |
|
B. |
During the period of September Roster
Expansion, the "extra" players added may be demoted or replaced
by another player at any time. |
|
C. |
The additional players added are, in
effect, considered an additional "wild card" spot on the team's
active roster. (e.g. a player initially added to a team's active
roster who only qualified at outfield may be replaced by a player who only
qualifies at catcher.) |
|
D. |
A
"expanded" pitcher may be replaced by an offensive player, and
vice versa. (This is noted only because this was not the case in the
early years of the ASL.) |
|
|
| XII. |
Prize Money |
|
A. |
All prize money shall be divided among the
first five teams in the final standings as follows: |
|
|
-
45% - First Place
-
25% - Second Place
15% - Third Place
10% - Fourth Place
5% - Fifth Place
|
|
B. |
In case of a tie, both teams will divide
the money equally. For example, if two teams tie for 4th place, each
team will get 7.5%; or if two teams tie for 2nd place, each team would get
20%, etc. |
|
C. |
In the event of a strike, lock-out or
similar circumstances, the season will count as full if (a) more than 81
games are played, or (b) if play resumes in mid-season and carries on
through the end of the regular season. The season will count as
"81 games" as soon as at least one team plays 81 games (e.g.
Wins plus losses must equal 81 or more for at least one team. Games
post-poned or not completed will not count as "one game" until
that game ends in a win or a loss.) If the season "counts", no money
will be refunded and money will be awarded to the top 5 teams as if a full
season had been played in full. If the season does not "count,"
all money (minus fees paid to the stat service) will be refunded. |
|
D. |
Any team finishing the year with negative
debt smaller than $10 will not have that money refunded. |
|
|
| XIII. |
Pre-Draft Roster Protection |
|
A. |
An owner may retain between 0 and 13
players on his team's active roster for an upcoming season. In
addition, up to (5) players may be retained on a team's reserve roster in
accordance with the rules set forth below. |
|
B. |
Teams may NOT protect players that are not
under contract with an AL team. (This means that you may NOT keep
a player if he is a free agent.) |
|
C. |
The pre-auction Roster Protection date will
be approximately one week prior to Auction Draft Day weekend. Exact
date and time to be set by the Commissioner. This date and time will
also act as the trading deadline. At that time, all teams must
submit their "keeper lists" including any long-term contracts
that will be given to players entering their "option" year, as
well as any rookies being kept on reserve (see XIII.G. below.) (The
"Rookies" retained do NOT count against your maximum-13
active-roster keepers.) |
|
D. |
A player may be retained on his ASL team's
reserve roster only if he still has
rookie status as defined by Major League baseball. The major league
rule reads: "A player shall be considered a rookie unless,
during the previous season or seasons, he has exceeded 130 at bats or 50
innings pitched in the major leagues." The major league rule
also says that if a player has accumulated more than 45 days on an active
roster of a major league club or clubs during the period of a 24-player
limit that the player will lose rookie status. For the purposes of
the ASL, this part of the rule will be dropped simply because it is not
information that is easily obtained. |
|
E. |
On auction draft day, any reserve roster
player ("rookie") that is on an AL roster or disabled list must
be promoted to his ASL team's active roster or must be released to the
free agent draft pool. If a player's promotion causes a team's
active roster protection list to exceed the 13 player limit, a
corresponding player on the list must be released to the free agent
pool. (Teams also have the option of releasing a player even if they
have NOT reached the 13 player limit!) |
|
F. |
THE
ORBER MORENO RULE OF 2001: Any protected player that is placed on the
Disabled List, released or sent to the minors between the "freeze
date" and draft day may be released to the free agent draft pool
without penalty. Teams may NOT then add another player. (Note
that this only applies to players whose status has changed BETWEEN the
freeze date and draft day. For example, if you have a player who was
disabled BEFORE the freeze date, and you decide to make him one of your 13
keepers, you may not then change your mind on draft day.) |
|
G. |
Once a team calls in their "keeper
list" to the league Commissioner, that team may not make any
additional trades until after the draft. |
|
H. |
If a player is traded to the NL between the
time rosters are frozen and the draft, that player is removed from that
team, and the team gets nothing in return. (The same as if the
player was traded to the AL at any other time during the Winter.)
The only consolation is that the team may, if it chooses, add another
player to their freeze list that wasn't previously protected. |
|
I. |
(5)
ROOKIE MAXIMUM RULE OF 2003: Teams may retain up to a maximum of
(5) rookies on draft day. However, because some rookies may not yet
have been reassigned to the minors when rosters are submitted one week prior
to draft day, teams will submit all of their rookies when rosters are
frozen. Just prior to the draft on Draft Day, teams will then pare
down their list of rookies to be kept on reserve to a maximum of (5).
At any other time during the year, however, teams may have as many rookies
on their roster as they like. It is only on Draft Day that teams must
not have more than (5).
Note that rookies drafted prior to 2003 are considered "grandfathered" and
do not count against the (5) rookie limit. Such players will be listed
with a contract status of "L8" on the stat service. |
|
|
| XIV. |
Waivers |
|
There are no "Waivers" in the
ASL. All players released automatically go into the free agent pool
and are immediately available for FAAB$ selection. |
|
|
| XV. |
Player
Contracts and Salaries |
|
A. |
A player may be kept under contract for as
long as the owner wishes. After two years under contract, a player
may be offered a long-term contract. If a team does not chose to
offer a long-term contract, the player may be released or retained for a
third year after which the contract ends. If a player is signed to a
long term contract, the player will be retained for the duration of the
contract unless he becomes under contract to a National League team or the owner
"buys out" the remaining contract term on the day rosters are
frozen. |
|
B. |
For each season a player is retained, his
contract status and salary are as follows: |
|
|
| Contract Year |
Stat Service
Designation |
Player Salary |
1st year
2nd year
3rd year (no contract extension)
3rd year (contract extension)
Last year (contract extension)
Rookie (2003 and later)
Rookie (2002 and prior) |
s2
s1
O
L(#)
L1
s3
L8 |
Price obtained at auction
Price obtained at auction (same as 1st)
Price obtained at auction (same as 1st)
Auction$ + $5 times # of years extended
Same as "3rd year w/contract extension)
$5
$5 |
|
|
C. |
At the end of a player's second year, an
owner may extend the player's contract for additional years at the cost of
$5 added to the player's base salary (e.g., his auction price) for each
year that the contract has been extended. For example, a player with
a base salary of $10 who was extended for an additional 3 years would have
a salary of $25 for the remainder of the contract term. |
|
D. |
Players obtained via the FAAB acquisition
process and players drafted in the reserve/supplemental draft will have a
contract status of "s2", the same as if they had been drafted in
the auction draft that year. |
|
E. |
There are no waivers in the ASL. (All
players released during the season drop directly into the free agent pool
and are available immediately for FAAB acquisition.) |
|
F. |
The contract period for a player with
"rookie status" (130 or less career major league at bats or 50
or less career major league innings pitched), will be considered to
begin when that player loses his major league "rookie" status
(or when he is activated on auction draft day.) Note that you may
activate a "rookie" player during the season and he still
retains his Rotisserie "rookie" status until he exceeds 130 career at bats or 50 career innings pitched.
(Until a player loses his "rookie" status he will have a contract
designation of either "s3" or "L8". See Section XIII.G.) |
|
G. |
RESERVE
DRAFT SALARIES |
|
|
1. |
The salary of a player obtained in the
first SEVEN rounds of the reserve/supplemental draft is $5 if the player still has major league
"rookie status" (even if the player is on a major league
roster), and $10 if the player is not a "rookie." A
"rookie" player drafted in the reserve/supplemental draft is
considered a "rookie" for contract purposes even if he is in the
majors. All other players have a contract of "s2." (Note
that is slightly different from the ESL - in the ESL, if a player is a
"rookie" but on a major league roster, he is $10 "s2," not
$5 "s3.") |
|
|
2. |
The salary of players drafted in the 8th/final round of the
reserve/supplemental draft is $1 regardless of whether the player has
"rookie status" or not. |
|
|
3. |
Players drafted in 2011 or later and retained on reserve in
subsequent seasons will have a salary equal to
his previous salary plus $3. |
|
H. |
If a player becomes under contract to an NL
team, his Rotisserie contract is terminated if he doesn't return to the AL by the time rosters
are frozen the following year - even if the player had a "long-term
guaranteed contract". If he does return to the AL, his
contract remains unaffected by the trade to the NL and back to the AL
again. (Note that a player under long-term contract CAN be dropped
during the regular season for FAAB$ if he winds up in the NL.) |
|
I. |
CONTRACT BUY-OUTS: If a team chooses not to
retain a player with a "long-term contract" from one year to the
next, the owner must pay into the prize pool whichever is lower: $20
or equivalent value of the player's salary. (Note that if the player
becomes under contract to an NL team, the owner is no longer obligated to "buy
out" the player's Rotisserie contract.) |
|
J. |
A player with a "long-term
contract" may not be released at any time during the regular season
(unless the player becomes under contract with an NL team via trade,
waivers, etc.) Buy-outs may occur only
when rosters are frozen prior to the draft. |
|
K. |
If Major League baseball moves a team from
the AL to the NL, any players on that team may be retained until their
contracts expire. However, such players may not be given contract
extensions. |
|
L. |
If Major League baseball contracts
(eliminates a team), any players which subsequently wind up on an NL team
may be retained until their contracts expire. However, such players
may not be given contract extensions. |
|
M. |
In the event of a strike, lock-out or
similar circumstances, the season will count as full if (a) more than 81
games are played, or (b) if play resumes in mid-season and carries on
through the end of the regular season. The season will count as
"81 games" as soon as at least one team plays 81 games (e.g.
Wins plus losses must equal 81 or more for at least one team. Games
post-poned or not completed will not count as "one game" until
that game ends in a win or a loss.) If the season "counts",
player contracts will be treated as if the year was played in its
entirety. If the season does not "count," player contracts
will be "frozen" for that year. |
|
|
| XVI. |
Surveys and Rule Changes |
|
A. |
Any
AND ALL rule changes which do not require immediate attention will be
addressed each year in the "Winter Survey" which will be issued
each year in November with a deadline of December 31st. |
|
B. |
Only when absolutely necessary
will a rule change at any other time outside of the "Winter
Survey." If a rule change does require immediate action it will
always be done via email to allow anonymous voting and sufficient time for
group discussion. Again, unless absolutely necessary, no voting/rule
changes will be made in person or on draft day. |
|
C. |
Any rule change suggestion which would have
affected a team's prior strategy or in which the voting would be swayed by
a team's present situation will NOT be immediately effective, but,
rather, must wait one full year. Such rules include changes in
keeper-limit/size, order of the reserve draft, etc. (The reason for
this is to retain the integrity of all votes. For example, if a team
knows they have very few keepers such a team is likely to vote to reduce
keeper limit size. By making such votes effective one year later,
all votes are "honest.") |
|
D. |
A "majority" vote will be a
majority of positive votes out of all people who do not abstain. For
example, if 4 people vote "yes", 2 vote "no" and 6
"abstain", the rule will pass. In other words, SEVEN
"yes" votes are not necessary for a new rule to pass. |
|
E. |
An "even" vote will not be enough
for a vote to pass. More "yes" votes than "no"
votes are required for a rule to change. |
|
F. |
Starting with the 2006 survey, there will
not be an option to "abstain" on a question. All owners will be
required to chose a side on every issue. |
|
|
|
|
|
|